Chaintanks Devlog 8 – Getting Closer!

The last few weeks working on Chaintanks have been very productive, and the game draws ever closer to completion! Since last time I’ve been focused on fixing bugs, filling in small missing pieces, and balancing the game since it’s mostly playable at this point. One thing that’s been really helpful has been simply keeping a list […]

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A Slow Start

So it’s been a while since I first wrote about my plan to go indie. It’s been about half a year, so now is as good a time as any for an update. In short, it’s going a lot slower than I’d hoped. It’s been more than six months since I stopped work on Alpha Strike, and […]

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